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Moho pro 12 particles crash
Moho pro 12 particles crash




moho pro 12 particles crash

Smart Bones is an incredible feature that reduces or entirely removes distortion around your characters joints specifically around knees and elbows. With an intuitive interface and robust features such Smart Bones, Smart Warp, Bezier handles optimized for animation, frame-by-frame tools, a professional Timeline, physics, motion tracking, motion graphs, 64-bit architecture and much more, Moho Pro 12 delivers advanced animation tools to speed up your workflow and combines cutting-edge features with powerful technology for the most unique animation program for digital artists. Moho Pro 12 is perfect for professionals looking for a more efficient alternative to traditional animation. Moho Pro 12 (formerly Anime Studio Pro) offers the most powerful 2D rigging system of the market and mix it with traditional animation tools, allowing to get professional results easier and faster. Smith Micro Moho Pro 12.3 Multilingual | 380.65 MBĮverything you need to make amazing, professional animation. The only minor airbrushing is applied to the hair and feathers, and a couple small composite mask bleeds around the rock.Smith Micro Moho Pro 12.3 Multilingual 171125 Final renders we created in Maya Mental Ray and composites in Photoshop. Textures were started in Photoshop and finished in Zbrush and Cinema 4D Body Paint and are all hand painted. The models were started in Maya and finished in Zbrush. I decided I finally wanted to wrap up this project so I spent a week wrapping it up and putting together renders for this composite.

moho pro 12 particles crash

It took me down some rabbit holes between not having a strong enough computer to complete the sculpt at one point, obsessing over color detail from all angles thinking about maybe a 3D print or animated poster which lead to wanting to attempt a real hair sim (which ended up being a deep deep rabbit hole, but I settled on a sculpt with a little paint over in the final image here).

moho pro 12 particles crash

It’s always been my experimental piece so a lot of the stuff on here I hadn’t tried before at the time. Ihave no idea how long I ever actually spent on it but probably way too long. I started this project a long long time ago and have worked on it on and off. I wanted this image to fall somewhere between surreal and realistic much like the character and comic do, so hopefully it achieves this. The Maxx is a very abstract character that changes form quite a bit from image to image, but this my culmination of the character existing in the Outback of Pangaea.






Moho pro 12 particles crash